Site Concept

"New Tohoku" Leading Model Project
(Landscape and mind, and the project for creating scenery - creating and replaying the experience of the hometown across time and space)

Purpose and Background
In order to accelerate reconstruction efforts in affected areas, based on the report "Toward the creation of a New Tohoku" (Interim report, June, 2013) (referred to below as "interim report") from the Revival Promotions Committee and their estimation regarding "the Great East Japan Earthquake Reconstruction Promotion adjustment expenses", the "New Tohoku Leading Model Project" (referred to below as "this project") was established.

In order to realize the "New Tohoku", this project further helps develop the leading efforts already undertaken in the affected areas. Advancing the Urban Development and continuing the Japanese Model, we aim to support the drive of residents and Organizations in the affected areas, and their wide range of ideas related to the making of a "New Tohoku". During the initial phase of this project, a dispatch of experts, demonstration projects and persons related to the project centered their efforts on software and agreed on conducting a national survey, leading to comprehensive support of various concepts (see below for project details).

Project Outline
With Virtual Technology and Documentation of the Tohoku area from before the Great East Japan Earthquake, the area is brought back to life again through Video Footage and Audio of local traditions and public entertainment. Based on original Documentation the experience of each past time period can be replayed. Utilizing this advanced Technology, the hometown that was lost can be re-imagined and revived across space and time, thus helping reduce the emotional turmoil in disaster stricken areas. Furthermore, by reproducing the sense of time before the earthquake, it helps promote maintenance of the local community by portraying the vitality of the community reconstructing the culture. Also, in order to create a universal Model for mitigating the negative emotional affect of a large scale disaster, we are developing a correspondence system for persons who might be affected by expected global environmental disasters.

Specifically, the Model deals with the following three areas.

  1. Collecting and Managing Scenery - creating the Archive for the Scenery of Tohoku as well as reproducing its content
  2. Constructing and Managing the Scenery Archive
  3. Distribution of Scenery - International Distribution

1. Collecting and Managing Scenery - creating the Archive for the Scenery of Tohoku as well as reproducing its content
Organizations such as local NPOs, volunteers, media and research institutions have founded these so called "memory spots" where they collect Photographs, 8mm film, Home videos, Audio and Paintings of locals. The materials are then archived according to their content and type. A dedicated satellite channel in the region is scheduled to be established by the Tokyo University of the Arts, serving as a hub for local NPOs, businesses, institutions and consortium members. The Regional NPO Collaboration Center will carry out the basic construction and set up a center for hosting multiple servers dedicated to the management of future data demands.

Specifically, the area deals with the following.

  • Coordination of related Organizations and Archive
  • Collection of Audio and Creation of Music (Archiving Digitally Remastered Audio and creating creative contents such as Compositions)
  • Collecting and creating Video depictions of Landscape (Archiving Landscape depictions in Paintings and Sketches, creating old Scenery)
  • Collecting and Archiving Video Recordings of Scenery (8mm film, Archived videos, 4k resolution, Home video taping of Local Television coverage)
  • Evaluation, Management of Future Issues

2. Constructing and Managing the Scenery Archive
A plan to construct a system aimed at utilizing the various methods of Digital preserved Video Data, Audio, Photographs, Image depiction technique and other creative data in the Archive, including AR and MR. In addition, a system scheme for dividing information will be created, as well as an Archive system with a continuous feedback loop, which will be used for improving the user interface. Plus, the development of an on-demand Archive open architecture system.

Specifically, the area deals with the following.

  • Coordination with concerned Organizations
  • Collaboration with information related Organizations
  • Registering information concerning Footage Data, Audio, Image depiction technique and Sketches
  • User Interface Optimization (usage of things such as AR (Augmented Reality) Technology*1 and MR (Mixed Reality) Technology*2)
    *1 The Video Footage utilizing AR displays three-dimensional CG images and information created using Computer Technology
    *2 A Video Technique involving a harmonious fusing of the real and virtual worlds in real-time
  • Construction and improvement of the Archive system in anticipation for publication and utilization (recording of all materials, their quantity, age and collector)
  • Evaluation, Management of Future Issues